Software: Joseph's Story
Teaching & Game Guide (also included in the download)
Student Worksheet (an optional resource)
Lessons at Rotation.org that use this software:
Joseph's Story is a computer adventure game about the entire story of Joseph that takes place in the recently discovered "underground ruins of Joseph's "lost palace." Students navigate "Robin" a young teenage archaeologist through the ruins which mysteriously begin to treat Robin as if she is Joseph -- causing her to experience the main events and people in of Joseph's story. She meets Potiphar and his wife. She is arrested and brought to Pharaoh. She meets the brothers.
The underground is a bit of a maze with story-puzzles and actions to perform in order to advance (consult the guide for details and solutions). 40-45 minutes to play. "Save Game" and "Jump Ahead" options.
Joseph's Story uses the same two main characters as Exodus Adventures software: Robin (whom your students navigate) and "Grandpa Dabs" (who provides navigational guidance, story content, and questions).
Age Range: Primarily for older children, 1st and 2nd graders will enjoy the story and visuals but will need lots of help navigating and some content will be lost on them. The program can be projected to a group where the teacher or a player completes an area of the program followed by discussion before continuing on.
System: Windows 7, 8, and 10 -only. Joseph's graphics were designed to run on older PCs -- the type Sunday Schools typically have. But it still runs great on the latest operating systems and the story hasn't changed in 3000 years
Permissions: Sunday Software is making this program available to the Supporting Members of Rotation.org free of charge. The program may be installed on as many computers at your church as needed or shared with your church's members for their home use. The file may not be publicly posted or otherwise distributed beyond your congregation's use.
Extended Description & Additional Helps:
Scripture and insights are often shared by Robin and her grandfather as players move through the game landscape. Some content can be bypassed or returned to for further discussion. The game requires listening and reading skills.
Apparently and mysteriously, the ruins of Joseph's Egyptian Palace come alive -- as if Joseph had somehow left his story to be explored and experienced. Rooms in the underground ruins include the "wheat" and "sun, moon, and stars" dreams. Then at a certain point, the ruins and characters think Robin is Joseph and she is arrested and taken to Pharaoh. Players navigate the ruins, hearing and seeing, responding and solving -- on their way to completing the journey by finding Benjamin's Cup which activates the ruin's last secret: the reconciliation of Joseph and his brothers.