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Computer or Game Lessons, Ideas, and Activities for Teaching Moses' Birth to Burning Bush in Sunday School

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Moses: Baby to the Burning Bush, ...Moses, Genesis 3, Genesis 4, Midian, Staff of Moses, Let my people go, Pharaoh, Egypt, etc. Bible lessons and ideas about Moses -with Computer, software, interactive stories, games, etc. Bible lessons about Moses - with Games, Bible memory, Games that teach the Bible, Bible Activities, Bible Books, etc.
  • Use the "Post Reply" button below to post your computer or game lessons, ideas, and activities for Moses' Birth to Burning Bush in Sunday School.
  • Please include the full name of the program you are recommending and its publisher.
  • Please note whether it is still in print, as some lessons may reference out of print software which some Rotation churches still own.

OTHER FORUMS here in the Exchange may also have Burning Bush lesson plans and ideas, as the Burning Bush is often combined with the story of Moses in Egypt, Moses and Pharaoh, etc.

Take me to the lessonsBe sure to check out the computer lesson/game and "Marching Stations" Bible Games lesson in the Writing Team's Exodus: Through Water and Wilderness lesson set.

Last edited by Luanne Payne
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Attention Supporting Members:
The software program Exodus Adventures referenced in this lesson may now be downloaded and used by you and your members free-of-charge. Learn more here.

Baby to Burning Bush and Beyond

Computer Workshop

Summary of Lesson Activities:

Uses the software Exodus Adventures (Sunday Software). Alternatives listed at end.

Leader Preparation:

  • Read the background materials.
  • Load the software.
  • Explore the program.

Supplies List:

  • Exodus Adventures (Sunday Software).


Opening-Welcome and Lesson Introduction:

Greet the children and introduce yourself.

Open with a prayer.

Dig-Main Content and Reflection:

Lesson Plan: "Baby to Burning Bush and Beyond"

How the Hebrews got to Egypt, Moses and the Burning Bush, Moses v Pharaoh, and the Plagues

See lesson notes for speeding through certain parts and ending on Burning Bush if that is all your time permits.

1) Start the Lesson by having the kids split into teams and seeing which can come up with the most accurate and complete list of the events of the Exodus story, starting with "Baby Moses". Alternately, if you have pictures of the story from a story Bible or archive, show those and/or have the kids organized them into the correct order. Fill in what they miss, especially the part about the Burning Bush.

2) Point out the questions on the Student Handout and mark those you want them to fill out during software use. Also point out the final questions which will be discussed at the end of the adventure.

3) Describe the software, and write out the GAME CONTROL INSTRUCTIONS (or put them on a handout). They are in the guide. The guide also has a link to a map of the monastery to make you look like a gamer-genius. If you don't have a lot of time, give them the shortcuts to how to do the Monastery's activity, so you can skip through it and get to the Burning Bush landscape via the helicopter. (The guide tells you how to play fast through the monastery).

These first introductory lesson steps should take no more than 10 minutes in order to leave maximum time for the software use.

4. Start Game #1 in Exodus Adventures CD

At the Monastery:

=Brother Deni greets Robin with instructions at St. Catherine's Monastery.

=Robin views short film in the Library, then finds key to helicopter and flys it across the Nile to Goshen Village Dig Site. If you're short on time, tell the kids where to find the key (its in the guide).

At the Goshen Dig Site:

=Robin's grandfather tells the story of how the Hebrews came to live in Egypt, and how they became slaves. This presentation covers "Baby Moses" and contains several high-end video clips of the story. Robin must find these presentations in order, ...and there are spiders to zap.

=An Egyptian soldier appears forcing Robin to collect straw for bricks.

=Once Robin collects enough straw, her grandfather introduces the next part of the story (Burning Bush) and tells her to fly her helicopter to Midian where she will encounter God in the Burning Bush, ---just like Moses did.

At the Burning Bush:

=A large marker on the hill has instructions. Robin must find the burning bush (it will activate when she finds it). After that presentation, she must find and activate three sets of stones that mark the site of the Burning Bush. Robin must approach them in the correct order to actvitate each presentation.

=God speaks to Robin about what happened at the burning bush and asks her questions. The handout has a place to answer these questions.

=At the end of the Burning Bush level, Sir Dabney appears to tell Robin to fly to Pharaoh's Palace to learn the story of Moses' confrontation with Pharaoh. If you are short on time, you can end the software part of the lesson here and gather for discussion.

If you continue on with the game here, you will now fly and land at Pharaoh's palace, go inside, freeze a guard, and have a Hebrew slave quiz you about the Plagues and Passover. Answering the questions correctly is her only way out. The doors open back up after the quiz, and Robin must fly back to the monastery. At the monastery, she is told to "climb Masah Tower (the tower of "testing"), and meet her Grandfather up top one last time for some reflection questions (they are printed in the guide as well).


Have students write down on slips of notebook paper their usual excuses for not attending church, reading their Bibles, praying, and otherwise not doing what God wants them to do. Put these slips in a large steel coffee can and drop a match in the can. Check with the church as you may need to walk outside to do this closing. Have a steel lid to cover the top to put out any excess flame. As it burns, Pray Aloud that the fire of God's Holy Spirit would burn away our excuses, and leave us with a "burning desire" to obey God's command to step forward and be leaders in good deeds and standing up for others.

Notes on Using the Exodus Adventures CD in this lesson:

Many Rotation churches combine the story of the Burning Bush with other early parts of the Exodus story. [/b]It's not uncommon to see one Rotation covering Baby Moses -to Bush -to Plagues. The first game in Exodus Adventures CD does that too. A second Exodus rotation often covers the Red Sea and Sinai stories of Manna, Marah Well, and Water from the Rock. The second game in Exodus Adventures CD does that. A third Exodus rotation often covers the story of the Ten Commandments. This story is covered by another sofware: The Ten Commandments CD. And some rotation churches even do a fourth Exodus rotation...covering the journey through Leviticus, Numbers and Joshua into Jericho. The third game in Exodus CD does that.

Exodus CD's first lesson-game starts with "how the Hebrews got to Egypt (including briefly, Baby Moses). It then moves on to Burning Bush, and you can advance to Burning Bush by speeding through the early parts of the game (see notes below and guide for how to do that). I recommend NOT speeding.

In the game, students play through a series of four landscapes that have learning presentations:
1. Monastery-> 2. Goshen-> 3. Midian-> 4. Palace-> and then Back to Monastery.

These four areas cover the story of how the Hebrews got to Egypt, Moses and the Burning Bush, Moses v Pharaoh, and the Plagues.

Your students guide Robin, an onscreen character, through these scenes in order. She is tutored in each scene by her grandfather, and flys a helicopter between the scenes. She starts and ends at St. Catherine's Monastery located at the base of Mt. Sinai.

Younger children will need help navigating, but will enjoy the adventure and content. Grades 3 through High School will do just fine. It takes about 40 minutes to complete Lesson-Game 1. Some content can be sped through if the teachers tells them how to do it (using the guide).

A Student Handout functions like a guide for the kids and teachers. It is attached to the end of this post. Use it with the printable Game Guide from Sunday Software. The Guide has "secrets" for advancing rapidly through certain parts of the story if your timing requires it.

Alternative Software for Burning Bush:

Ilumina Bible software (now out of print) has a video clip of Burning Bush and several parts of the Exodus story.

Life of Moses (Kids Interactive Series) (now out of print) has a video clips, narrated scripture and study note about the Burning Bush.
Many long-time computer labbers have these programs in their libraries.

Alternatively, after study, you could illustrate the Burning Bush and apply talking-text to it using Kid Pix 4 or the newer "3D" version software. Ask: "What excuses would kids and parents in your church today make to God if he appeared in a Burning Bush and asked them to go on a difficult mission?"

Publish a "List of Excuses" people use for not wanting to follow God's difficult tasks. (btw...what are those "tasks")

A lesson written by Neil MacQueen from: Sunday Software


Last edited by Luanne Payne

Moses and the Burning Bush

Games Workshop 

Summary of Lesson Activities:
quiz game (using buzzers).

Scripture Reference:
Exodus 3:1-4:17, with emphasis on Exodus 3:1-15

Memory Verse:
"I will be with you always, even until the end of the world" (Matthew 28:20b).


  1. We don't have to be perfect to do God's work.
  2. God gives us the ability to do God's work.
  3. God is with us always.

Lesson Objectives:
The children will:

  1. Locate the story of Moses and the Burning Bush in their Bibles (grades 3-5).
  2. Learn the background and setting of the passage, and the details of the story.
  3. Play a game that reinforces the details of the story.
  4. Relate the concepts above to the scripture and to their lives.

Teacher preparation in advance:

  1. Read the scripture passages
  2. Make and post four signs designating Red, Orange, Green, Red teams in different areas of the room. Display the Scripture memory verse somewhere in the room (not on the white board – you’ll need that for score keeping).
  3. Have questions for the game ready. You can read them off the sheet or put them on index cards for easy mixing. 4. Practice using the buzzer box and be sure you understand how it works.

Supply List:

  • Extra Bibles
  • Dry-erase marker
  • Buzzer system
  • Signs designating team colors
  • Poster with memory verse
  • Questions for game
  • Sticker or other memento for journals (optional)


Opening- Welcome and Lesson Introduction:
As the children come in the door, count them off by color -- Red, Orange, Green and Purple -- and have them sit down in the area of the room that is designated with their color.

Greet the children and introduce yourself. Wear your name-tag. Tell them that in this workshop they will learn the story of Moses and the Burning Bush in detail. 

Dig-Main Content and Reflection

Scripture/Bible Story:
1. Review the Bible story. Remind them that the Bible is a collection of books. The story of Moses is in Exodus, the second book in the Bible. Have the students open their Bibles to find Exodus.

After they’ve found Exodus, help them find chapter 3, verse 1. Some of the children will confuse chapters and verses. Show them that chapter numbers are the big ones, and also are at the top of every page. Tell them they’ll be able to refer to the Bible when they play the game later.
2. Review the story. The first couple of weeks, you might read it directly from the CEV, letting the older children follow along in their Bibles. In later weeks, you might tell the story, using the summary below as a guide, and let the children help you. A Bible story book with pictures could be helpful in keeping their attention. Remind the children to listen carefully because they need to remember the details for the game. Emphasize the underlined parts – they are linked to the lesson concepts.

Start with some background on who Moses was and how he came to be at the burning bush. (Background is also given in Holywood.) If you have a class that has already been to Holywood, consider writing the background events on sheets of paper and have the kids put them in order on a time line.

Story summary:
Background: Jacob had 12 sons but his favorite was Joseph. Joseph’s brothers were jealous and sold him to slave traders who took him to Egypt. In Egypt, Joseph ended up working for the pharaoh, the king, in a very high and powerful position. Eventually Joseph’s father, Jacob, Joseph’s 11 brothers, and their wives and children all moved to Egypt, where they settled and prospered. After Jacob and Joseph and his brothers had all died, their descendants stayed in Egypt and continued to have children who grew up and had more children until the family of Jacob was spread through a large area of Egypt. They were called Israelites or Hebrews.

After a long time passed, a new pharaoh came to power. He did not know about Joseph and the good things he had done for Egypt. He just saw that there were so many Israelites he was afraid they would become more powerful than the Egyptians and if there were a war, they might fight with Egypt’s enemies. So the pharaoh made the Israelites work as slaves, and they were treated very cruelly.

Moses was a Hebrew, but as a baby he was adopted by the pharaoh’s daughter and grew up in the pharaoh’s palace. One day when Moses was grown up he saw an Egyptian beating one of the Hebrew slaves. Moses killed the Egyptian, and when the pharaoh heard about it, he wanted to kill Moses. But Moses escaped and ran away to a part of the country called Midian, where he became a shepherd, and lived and got married and had a son.

The Burning Bush: One day Moses took his flock of sheep and goats to a mountain called Sinai. He saw a bush that was on fire, but it was not being burned by the flame. “This is strange,” he said to himself. “I’ll go over and see why that bush isn’t burning up.”

When Moses got near the bush, God called to him by his name, and Moses said “Here I am.”

God said, “Don’t come any closer. Take off your sandals because you are standing on holy ground. I am the God that your ancestors Abraham, Isaac, and Jacob worshiped.”

Moses was afraid to look at God, so he hid his face.

God said, “I have seen how my people are suffering as slaves in Egypt, and I have heard them beg me to help them, and I have come to rescue them from the Egyptians. I will bring them out of Egypt into a country where there is good land, rich with milk and honey.

“Now go to the king! I am sending you to lead your people out of Egypt!”

Moses said, “Who am I to do that?”

God answered, “I will be with you.”

Moses said: “What should I say if the people ask me your name?”

God said, “Tell them that the Lord whose name is “I am” has sent you. This is my name forever.

“Tell them that I have seen how they are suffering and I promise to lead them out of their troubles. The leaders of Israel will listen to you, but when you take them to the pharaoh, he won’t let you go. So I will use my mighty power to perform miracles and defeat the Egyptians.

Then Moses asked, “What if nobody believes you appeared to me?”

God told Moses to throw down the walking stick he was carrying. Moses threw down the stick and it turned into a snake. Moses jumped back! But God said, “Pick it up by the tail.” When Moses did, the snake turned back into a walking stick.

Next, God told Moses, “Put your hand inside your shirt.” Moses did, and his hand turned white as if he had leprosy. God told Moses to put his hand back in his shirt, and Moses’ hand returned to normal.

Then God said, “If people see these miracles and still don’t believe that you have seen me, take some water from the Nile River and pour in on the ground, and it will turn to blood.”

Then Moses said, “But I’m not a good speaker. I’m slow and I can’t think what to say.”

God said, “Don’t you know that I am the one who makes people able to speak or not, or makes them deaf, or gives them sight or makes them blind? Now go! When you speak, I will be with you and give you the words to say.”

But Moses still didn’t want to go. He begged God, “Please send someone else.”

So God said, “Take your brother Aaron with you. He’s a good speaker. He will speak to the people and you can tell him what to say, just as I will tell you what to say. I will be with both of you, and I will tell each of you what to do. Now take this walking stick and go!”

The children are already divided into four teams, named for the four colors on the buzzer box – Red, Orange, Green, Purple. Have either four (one from each team) or eight players (two from each team) gather around a table with the buzzer box in the middle (One of the round tables from the main room is good for this). Each player holds a buzzer (the buzzer wires are color-coded; players on the same team hold the same color wire).

Explain that you will call out a question and players who think they know the answer should press their buzzer. The first to buzz gets to give the answer. Announce that anybody who answers three questions will be retired as permanent champion (give them a big round of applause when this happens). Otherwise, there’s a high risk that one knowledgeable or fast-fingered child will dominate the game. Don’t let non-playing team members help the players; this in effect lets the fastest kid answer by proxy.

After several questions, switch to the next group of players. Make sure everybody gets to play.

Scoring: Ask a shepherd to keep score on the white board. Award 5 points for a correct answer. No points for a wrong answer; let anyone who knows the correct answer tell it. (You can use a different scoring system if you prefer, but keep it simple.)

Be sure they know the answer before buzzing. If they are buzzing and then taking too long to think of the answer, use the timer in the supply bin and give 5 seconds to answer after buzzing (this has not been a problem in the past).

You might have to adjust the game as you go along. If it turns out that eight players make the game chaotic, try letting just four play at a time.

Questions are at the end of the lesson plan. Multiple-choice answers are provided. Feel free to improve the questions or add some of your own. Early in the rotation, ask the questions in the order given to reinforce the sequence of events. Later in the rotation, they might know the story well enough to mix the questions up.

Grades 3-5: Let the players use their Bibles to find the answers if needed. They might be able to answer without the multiple choices.

Grades 1-2: First-graders have difficulty operating the buzzer system. They especially get confused about turning off the sound, so make sure you know how to turn it off. If you’d rather not tackle using buzzers with young children, you can just divide them into two teams and alternate asking questions of each team. Let children take turns answering. (Or you might have a better idea! Feel free to devise your own game for the little ones.)

Reflection Time:
Ask the shepherds to pass out the journals and pencils/markers.
While this is happening, briefly discuss the scripture:

  • Did Moses think he had the talents and skills that he needed to rescue the Israelites from slavery? (No – he didn’t know how to make people believe God had sent him, he didn’t know how to answer their questions, he was a slow speaker who fumbled for words.)
  • Did it matter to God that Moses was not perfect for the job? (No—God promised to give Moses the ability to do the job.)
  • Who gives us the abilities we need to do God’s work? (God.)
  • Three times in the story, God tells Moses “I will be with you.” Hundreds of years later, Jesus told his disciples the very same thing in our memory verse from the book of Matthew.
    Let’s say it together: "I will be with you always, even until the end of the world.”
    Those words are meant for us as well. God will be with us always, too. And when God calls us to do God’s work, God will give us the abilities we need to do it.

Tell the children to write at the top of the page, “Here I am.” Remind them that this is what Moses said when God first called to him.

Then ask them to list three things they are good at, and three things they are not good at. Remind them that all our abilities come from God. God takes us as we are, just as God took Moses. God will use the talents and skills we already have and will give us the other abilities we need to do God’s work.

If you like, you can also give the children an appropriate sticker or other memento to put in their journal. 


Prayer: Ask the students to close their journals and sit quietly for a prayer called a litany. Tell them you will begin a sentence and each time, they should finish the sentence with “you are with us.”

God, when we feel you want us to do something but we are afraid ...

You are with us.

When we feel you want us to do something but we don’t think we have the ability do it ...

You are with us.

When we feel you want us to do something but we just don’t want to do it ...

You are with us.

Help us, God, to do your work. Amen.

Game Questions:

Who worked for the king of Egypt?

The king of Egypt was called:
Your highness
The Prince of Darkness

The Israelites were also called:

The pharaoh was afraid of the Hebrews because:
There were so many of them.
They had magical powers.
The women were strong, the men were good-looking, and all the children were above average.

To control the Hebrews, the pharaoh:
Put them all in jail.
Made them work as slaves.
Made them pay high taxes.

Moses was a Hebrew who:
Grew up as a slave.
Grew up hiding in the land of Midian.
Grew up in the pharaoh’s palace.

Moses ran away to Midian because:
He had killed an Egyptian.He had killed a Hebrew slave.
He found out he was a Hebrew.

In Midian, Moses worked as
A farmer
A carpenter
A shepherd

What was the name of the mountain where Moses saw the burning bush?
Mount Sinai
Mount Ararat
Mount Olive

When Moses saw the burning bush, what was odd about it?
The flames of the fire were purple.
The bush was on fire, but it was not burning up.
The bush was on fire, but there was no smoke.

As Moses got near the bush, God told him:
“Come closer, you won’t get burned.”
“Come closer, I want to talk to you.”
“Don’t come any closer.”

God told Moses to take off his sandals because:
He was standing on holy ground.
They would get scorched by the fire.
They were dirty.

Moses was afraid to look at God, so he:
Closed his eyes.
Hid his face.
Turned around backwards.

God promised to lead the Israelites to a land with plenty of:
Fresh water
Bread and wine
Milk and honey

What did Moses learn was God’s name?
I am.
Holy One
Lord Almighty

What was Moses holding in his hand?
A jug of waterA walking stick
A piece of rope

What happened when Moses threw down his walking stick?
It turned into a river.
It caught on fire.
It turned into a snake.

What happened when Moses put his hand inside his shirt?
It turned white as if he had leprosy.
It turned red as if burned by the fire.
It turned black as if covered with soot.

What did God say would happen if Moses poured water from the Nile on the ground?
It would turn to seawater.
It would turn to blood.
It would kill the grass.

Whom did God finally send with Moses?
Abraham, Isaac and Jacob
The pharaoh’s daughter
His brother Aaron

A lesson written by Catherine from: Kirk of Kildaire
Cary, NC 

A representative of reformatted this post to improve readability.

Last edited by Luanne Payne

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