Jesus Heals 10 Lepers
Summary of Workshops:
- Games Station: The students will play games to understand the impact of leprosy (Leper’s Tag; Stay Away). They will also answer questions from the Story Cube and the Memory Verse Cube to help them understand the story better.
- Music/Puppets Station: The students will decorate paper plate puppets to represent the 10 lepers. They will think about the reasons why the lepers did or did not come back and give thanks. They will use these reasons as their lines in a simple musical.
- Science Station: The students will be watching and/or performing a variety of experiments involving visible and hidden substances.
Luke 17: 11-19
Key Verse/Memory Verse:
Give thanks to the LORD for He is good. His love endures forever. –Psalm 136:1
There are 2 kinds of healing in this story. The first healing—the physical healing—happened for all 10 lepers. The second healing—the spiritual healing—happened for just the one man who returned to Jesus. This man received salvation—eternal life with Jesus!
Goals: By the end of this rotation, the students will
- Be able to retell the story
- Tell the memory verse in their own words.
- Learn what it meant to have leprosy in Bible times
- Know that we are sinners in need of a Savior, even when our sins are not visible.
- Realize that God loves us even when we sin and loves us so much that He sent His Son Jesus to die on the cross for our sins.
- Realize that the “thankful” leper received physical AND spiritual healing
- Be aware of the different responses to Jesus’ gift of healing
- Think of how they can respond to the generosity of God
A lesson set from St. John Lutheran Church
A representative of Rotation.org reformatted this post to improve readability.