Matthew 5:3–11, Luke 6:20–22.
In addition to these public Beatitude lessons and ideas below, be sure to visit our 
Writing Team's Beatitudes lesson set whose lesson summaries and Bible background are open to all. Our extra creative and detailed Writing Team lesson sets are written by and for supporting members. 

Computer Lessons, Ideas, Activities, and Resources for the Beatitudes

Post your Sunday School computer lessons, ideas, activities, and resources for the Beatitudes.

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Beatitudes - Matthew 5:3–11, Luke 6:20–22. Blessed are the... Happy are the... etc.

Bible lessons and ideas about the Beatitudes -with Computer, software, interactive stories, games, etc.

Original Post


Computer Lab Lesson


Summary of Lesson Activities:

Uses the Galilee Flyer program (Sunday Software).


Leader Preparation:

  • Read the scripture ahead of time.
  • Gather the materials.
  • Explore the software.

Supplies List:

  • Galilee Flyer (Sunday Software).


Lesson Point of View:


There are three challenges to teaching the Beatitudes to kids:


1. The depth and length of the passage (11 compact but rich verses)

2. The complexity of concepts   (what does it mean to be persecuted?)

3. The new vocabulary  (what does the word "meek" mean? "pure in heart"?)



I wrote Galilee Flyer CD's "Beatitudes" software to be a GAME that helps kids gain a greater familiarity with (memory of) the text and vocab of the Beatitudes. This is in contrast to many traditional lesson approaches which spend more time on the complex meanings of the verses without promoting FAMILIARITY (memory) of them. As you preview and play the game, you will see this emphasis on REMEMBERING the Beatitudes on display in the game.


The carrot on the stick is the flying game. They can't land and win if they don't properly match the verse halves. And even when they do correctly match the verse halves, the correct answers get reinforced as they run into those verse halves elsewhere in the game. The game isn't really easy either. We want them to have to start over and get better. Because it's a game, they will WANT to do it again and again. Pretty sneaky, huh?




Important Teaching Tips:


  • Galilee Flyer CD is a flying game. You will need a minimum of 30 minutes to play the game.
  • The verses are IN the game, so you don't need to do an extended Bible study before playing the game. If you do, most kids probably won't have enough time to learn how to "beat" the game.
  • If you've never used it before, be sure to preview and learn how to fly the airplane so you can keep the kids from getting stuck.
  • I strongly recommend introducing the Galilee Flyer game PRIOR TO your regular class time use. Have the kids spend 5 or 10 minutes at the end of some class practicing flying, take off and landings.
  • When using with younger flyers, have older kids helping.
  • Print the Teacher's Guide and Extra Flying Tips from Sunday Software's Galilee Flyer webpage.



Opening-Welcome and Lesson Introduction:


1. Find out how much they know about the Beatitudes. Write down keywords they remember. 


2. Tell them they'll be playing Galilee Flyer CD about the Beatitudes and give them each a copy of "Rip McErkel's Flying Tips poster. It has airplane controls and scoring info.


2. Open Bibles to Matthew 5 or hand out a printed copy of the Beatitudes as their "cheat sheet."  Tell them they can study the Beatitudes for 2 minutes before they start the game, then collect the sheets. The game itself will present the verses many times, plus ideas about the meaning of the words. While they only need to match verses to win, remind them that answering the QUESTIONS correctly will win them bonus points.


Dig-Main Content and Reflection:


Play the Galilee Flyer CD game on Beatitudes. (Sunday Software)


After about 20 minutes, or however long you want to give them. Stop the game and have all the students fly to the "Discussion Ruins" located on the ridge overlooking the Sea of Galilee in the Southeast corner.  When they see the "D" floating above the ruins, fly into it to unlock pop up reflection questions. TIP:  These can be done on ONE computer as a group. After flying past to activate one pop up, discuss, then fly back around to open up the second pop up, then the third. 



Use Sunday Software's Galilee Flyer Beatitudes Student Worksheet. Have students fill in the worksheet as they fly. Use the worksheet for discussion after their game time is over.




Using a BOX you have prepared, toss the box between students having them read and complete the side of the box that their RIGHT hand touches when they grab the box.  Do this many times, each time going faster and faster.


Here are the six statements to put on the six sides of the box/cube:


  1. Jesus promises that I will be comforted when I ______.
  2. Jesus promises that an attitude of ______ will eventually conquer the earth!
  3. Jesus wants me to hunger and thirst for _______.
  4. Jesus promises that when I show mercy to others, I will ______.
  5. If you want to see God, you need to be _____________
  6. When you make this: ______, you are showing that you are a child of God.
End with a prayer.



The guide to the game has a lot of great tips on making you look like a flying genius.


A lesson written by Neil MacQueen

Sunday Software


Disclaimer: The author of this lesson also sells the software mentioned and has been encouraged by the Rotation Board to post lessons. This is the only software which covers this story in detail. You are welcome to post other software and lesson suggestions below.


A representative of reformatted this post to improve readability.



you can buy this software (and lots of other great titles) as well as read helpful articles on using computers in Christian Education at this site:

Most churches find the software to be a good investment - most of these titles can be used for multiple lessons. (and if you subscribe to their newsletter, you will be notified when they have sales on items you may be thinking about purchasing for future lessons)

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