Bible Skills and Games Lessons, Ideas, Activities, and Resources for Teaching David and Goliath in Sunday School.

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David and Goliath, Harp, Philistines, Armor, 1 Samuel 17, etc.

Bible lessons about David and Goliath -with Games, Bible memory, Games that teach the Bible, Bible Activities, Bible Books, etc.

Original Post

Originally posted by member Rachel H, 2007

 

A David’s Relay Race Game Idea

(for use in a lesson plan)

Play the game:

  • When David went to fight the giant, people tried to be helpful. The king gave him some armor to help protect him. It was way too big and heavy for David. David chose to wear God’s armor instead. King Saul sent him off saying, “May the Lord go with you.”
  • David was not afraid. He said to Goliath, “You come to me with a sword and a shield. But I come in the name of the Lord. You have spoken against Him, but God is going to give you to me. Then everyone will know there is a God in Israel!”
  • Divide the kids into teams (have 3-4 kids in each team)
  • Draw numbers out of a hat (1,2,1,2…have the same # of kids as #’s)
  • If your teams are uneven, have someone go twice
  • Set the group of clothes to be “put on” at one end of the classroom - opposite the kids.
  •  Each team has a group of clothes to put on. Make them as similar/hard to put on as possible. Suggestions:
    • Helmet – bike, football, army, or band, etc
    • Pull-on Shirt (T-shirt – extra large – must be put on right side out, logo in the front or “it doesn’t matter")
    • “Armor”
    •  Knee pads – bike, skateboard, basketball, or soccer shin guards, etc (OK to fasten only one of the straps to keep it on or have to have everything fastened to be considered ‘on').
    • (Optional) Baseball catcher’s chest protector, pillow/case with loops of elastic to put arms thro
    • Elastic shorts (2 sizes – kids large & men’s x-large – for the different size kids)
    • Tell the girls in dresses that they only have to pull the shorts up to their knees/thighs.
    • Shield (pot/pan lid, cardboard, plastic)
    • Weapon – (sling, spear, sword, bat, tennis racket)

 

  • Go over the best ‘order’ to put things on – put t-shirt on before the chest protector, t-shirt on before helmet, etc
  • To start the race – don’t use ‘on your marks, get set, go”
  • Yell, “Who will fight this giant?”
  • Kids yell, “I will”
  • Say, “Go in the name of the Lord!” (To start the race)
  • The first child on each team races to the other end of the room and put on the ‘armor’
  • After each child has his ‘armor’ on, they have to say, “I come in the name of the Lord!” (Have a cue card for them or written on the chalk board) – then take off the armor and run back to tag the next person in line.
  • Continue till all make it through the line.
  • Let them go through once – If more time allows, redo with different teams. Talk about teamwork and keeping the t-shirt in a condition that is not hard for the next person to put on and equipment not scattered everywhere. (We are all team members in the faith of God)
  • The race only takes about 10 min, so make sure you spend some time on the commercial: "God Commercial Script Skeleton" taken from - David and Goliath - a lesson set from the Kirk of Kildaire also posted in this forum.


Close with a prayer: Dear Lord, thank you for giving us everything we need to be in Your army. Continue to shelter and protect us. Help us to stand up tall and show our faith to others. Amen

Have the kids help clean up.

David and Goliath

Games Workshop

Summary

  • Students will play a game that gets them thinking about giant problems, and ways to get close to God, like David was.
  • Students will learn that David trusted God to be bigger and stronger than his "giant" problem. Because David was close to God, he did not fear his problem. 

Supplies List:

  • The Children’s Bible in 365 Stories;
  • Large Goliath drawn on refrigerator box (see optional drawing idea below)
  • Smooth stones and socks to tie them into.
  • questions cut up and put in container so they can be drawn out at random; pencils.


Teacher preparation:

  • Read the Bible passage.
  • Read over the background material included in your teacher packet as you become familiar with the Bible story and the lesson plan.
  • Make the Goliath target
  • "Rock in a sock" --Put a smooth river rock in sock and tie the sock closed with some string. Make several these "rocks in socks" for the game.


The Game 

(Added by Rotation.org Editor)

Students will be slinging their "Rock in a Sock" at a Goliath target. If you don't want your kids tossing stones at a "person," then we suggest "de-person-izing" your Goliath target.  Draw a "giant's outline" on a large box or sheet of cardboard that you can prop up against the wall. 

Cut holes in the cardboard target, then write a title/label next to each hole, such as: "giant problems we need to defeat," "ways to get close to God," and "Story trivia."  Those labels correspond to your set of questions. When a student gets the ball/bag or sock sling into that hole, you ask a question from that category to award points.

Award 1 point for getting the rock/ball/bag in the hole, and 1 point for answering the question right or coming up with a good response.

When they hit the hole marked, "giant problems we need to defeat" they must name a problem that people face (personal, community, world, societal, environmental), and then for 1 more bonus point, name one way a Christian can help solve that problem.  Naming our "giants" is the first step to defeating them!

When they hit the hole marked, "Ways to get close to God," they must come up with a way someone can get close to God, something they can do, or say.  They may also name a "place" or activity where they can go or do to feel God close.

When they hit the hole marked, "Story Trivia," use your Bible to ask a question about something in the passage you and your students read. Adjust your questions for the age of your students. (By coming up with questions "on the fly" from your Bible for each student, you can adjust how hard you want to make the question for that particular student.



Lesson Plan

1. Have the students sit where you would like them to during the reading of the story from the Bible. Hand out The Children’s Bibles. Say the following, “Today we’re going to read and talk about a story you’ve probably heard before: David and Goliath. Then we’re going to play a game where you’ll get to throw stones like David did -in a way that will show how much you know about the story.”

2. Have them turn to the David and Goliath story in their storybook or Bible and read through it together (or as read by the teacher).  Your "discussion" questions will be asked in the Goliath game.

3. Divide the class into two teams and get ready to play the Goliath game.

4. Let the kids take turns being “David” and throwing sock slings at the Giant target. Have them stand behind a line to toss their "rocks in socks" at the target and answer the questions.

A Closing "Perspective"

With about 10 minutes of class time left,  gather together for this talk and demonstration of "perspective."

Say: Hopefully, most of us will never have to stand and face a giant on a battlefield. God doesn't want us to fight each other. This story teaches us, however, that all of us WILL confront other kinds of "battles" in our lives.     Other kinds of "giants."    

Giants in your life can be: (write these out as you say them, and ask students for more)

people who bully, people who hurt others, people who try to hurt you.  Your giants can be personal and inside you, like: depression, addiction, lack of self confidence, lack of faith. Giants can be health problems like cancer or a disability. You can have a "giant" in your family if someone dies, or parents divorce. Giants can be when you or a parent loses your job, fails a test at school, are told you aren't good enough to make a team. Some "giants" we bring on ourselves, such as, when we act bad or foolishly. Other "giant problems" just happen because life isn't perfect and bad things happen to good people.

But I want to show you something that David knew that day on the battlefield with Goliath. He knew that if he kept God close, and called upon God, that he would know that GOD is BIGGER and STRONGER than any of our GIANTS. 

To demonstrate this, I have two big labels, one for GOD, and one for GOLIATH -and I want to show you something important with these labels that will help you face your giants.

Instructions for teacher:

  1. Place the God label on one student, and the Goliath label on your BIGGEST student.
  2. Have the rest of your students stand close together at one end of the room. 
  3. Have Goliath stand close in front of the group of students, and have God stand at the other end of the room.  
  4. Have the group of students cup their hand around their eye like a "spyglass" aimed at Goliath, and positioning themselves so that they can also see God at the other end of the room. Goliath will appear large and God will appear small when he's far away.
  5. Say: "When your problems are close and you think God is far away, or you keep him away, your problems will look giant to you."
  6. Now switch Goliath with God, putting God close, and saying" "But when you call upon God and realize he's right there with you, you'll realize God is BIGGER than your giant problems."
  7. Immediately suggest several ways to know God is close and feel God close when you are dealing with giants in your life (prayer, scripture, glorifying God like David did, 
  8. Close with a prayer that each student here today would see that God is bigger than any of their problems, and close enough to help.

An optional closing activity:

MAKING A PROBLEM SOLVING ROCK

Take a rock from your game and wrap it COAT IT with modge podge (thin glue). Next, write the name "God" and "Goliath" on strip of colorful tissue paper. Write God's letters BIG, and Goliath's letters small. Place the strips of colorful paper onto the rock and smooth it down into the glue. Let dry.


Adjustments for Older/Younger Children:

For Younger Children: Position Goliath where he’s fairly easy for the kids to hit. When you ask a question, offer a choice of answers. 

For Older Children: Position Goliath where he’s a little bit challenging to hit. If it still seems too easy, you might try having the kids swinging the sling around their head (more or less David-like) before releasing. When you ask a question, don’t offer the multiple choices unless the team needs them.


 

A lesson idea originally posted by Jan Marshall from: Brenthaven Cumberland Pres.
Brentwood, TN

A representative of Rotation.org reformatted this post to improve readability. Rotation volunteers also improved the game concept.

It is unfortunate that the questions for the game are not included with the lesson plan.  If the closing discussion questions are intended to be "the questions at the end of the lesson plan", then they are neither conducive to the question-and-answer format of the game nor numerous enough to have at least one question for each potential player.

To the folks at Forest Hill  (and to others gleaning the website for ideas),

I find it helpful to broaden my search.  Even if you are looking for ideas for a specific workshop, you might find some good ideas or discussion questions by looking in the forums devoted to other workshops.  If, in your search, you see that there are complete lesson sets on a particular Bible story, then definitely check those out. 

In this particular case, go to "Lessons and Resources" > "Lessons: Samuel, Kings, Chronicles" > "David and Goliath".  Once you are on the David and Goliath page, scroll down to the bottom (you will scroll further down from this forum on Bible Skills and Games).  You will see that there are two complete lessons sets--one by Creative Carol and one by Amy Crane.  They both have games workshops with either questions listed in the lessons or links to questions.

Hope that this helps!

Cathy

 

Forest Hill United Church posted:

It is unfortunate that the questions for the game are not included with the lesson plan.  If the closing discussion questions are intended to be "the questions at the end of the lesson plan", then they are neither conducive to the question-and-answer format of the game nor numerous enough to have at least one question for each potential player.

CathyWalz posted:

To the folks at Forest Hill  (and to others gleaning the website for ideas),

I find it helpful to broaden my search.  Even if you are looking for ideas for a specific workshop, you might find some good ideas or discussion questions by looking in the forums devoted to other workshops.  If, in your search, you see that there are complete lesson sets on a particular Bible story, then definitely check those out. 

In this particular case, go to "Lessons and Resources" > "Lessons: Samuel, Kings, Chronicles" > "David and Goliath".  Once you are on the David and Goliath page, scroll down to the bottom (you will scroll further down from this forum on Bible Skills and Games).  You will see that there are two complete lessons sets--one by Creative Carol and one by Amy Crane.  They both have games workshops with either questions listed in the lessons or links to questions.

Hope that this helps!

Cathy

Hey Margie and Cathy,

I agree with you Margie that it's too bad the questions weren't in the lesson. I'm pretty sure this lesson is quite a bit older than 2013 and was moved here during one of our renovations. The questions may have been lost then.  

However, after looking at your comments and reading the lesson, I felt the lesson could be improved, and so I modified the lesson in a way that DID NOT require questions. 

Instead, as you can see in the lesson plan above, I re-purposed and labeled the Goliath target holes to elicit responses/discussion by the students when they get their "Rock in a Sock" in that particular hole.

The kids provide the content for two of the target holes. And I've added a written instruction for the third "Story Trivia" hole that has the teacher coming up with a question from their open Bible based on the student standing in front of them. This allows the teacher to craft a question to the student's capability. As we all know, some of our kids are more "Bible smart" or have better recall than others. I hate to have an irregular attender feel "stupid" in these quizzes, and this "come up with the question on the fly" approach allows the teacher to avoid that!

I also took the lesson away from the traditional "killing Goliath....glorifying God," bent, to interpret the story more personally ("our giants") and less violently.     Finally, I added the reflection that picks upon the added game idea of "ways to feel/get close to God."  I also modified the Rotation Editor's "alternate reflection" ... "story rock" to reflect this "God is bigger than our problems" idea.

If you have suggestions for improvement, please add them!

I am grateful to have had Jan and the Rotation Editor's ideas to build upon. Everything at rotation.org is a work in progress.

Neil

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